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26th March 2025 - March 26, 2025 - Update & Patch Notes

Client Changes

Features

  • We have a new on-canvas keyboard for mobile devices. This gives us better control over behavior and consistency across platforms. Input works in fullscreen mode now! -- That was a browser limitation for system keyboards.

Content Changes

Fixes

  • Updated some NPCs to use a new npc_changetype_keepall command (based on a behavioral assumption) so we can differentiate and respawn other NPCs as they revert back to their original type.
    • Whirlpool randoms use npc_changetype but fishing spots have a low timer interval, so they would move again right after teleporting to their spawnpoint (respawning).
  • Player trade requests will clear on relog, requiring a new offer to be sent.
  • Fire runes' world respawn rate was decreased to 100t.

Engine Changes

Fixes

  • NPCs will always stop facing targets when their interaction is cleared. Their extended NPC info was not being flagged appropriately.
  • The switch to our Rust-based player / NPC synchronization wasn't without faults -- it mirrors a minimal world state and neglected to guarantee IDs were cleaned up in all cases. After a couple days, some NPCs could visually desync between players (appearing for some and not others). This should be resolved now

In other news.. We have a new promo video on YouTube for RS2 Rewind, we would like you to drop a like and comment and share.